5.5.5
UberLoop » Devlog
Gameplay + UI updates
- Added a dedicated Close button to the shop modal so players can exit vendor UI and resume gameplay without buying.
- Wired shop close behavior to correctly clear modal state and restore
<span class="md-inline-path-filename">Time.timeScale</span>, preventing pause soft-locks. - Shop can now be opened anytime for browsing, even with insufficient gold.
- Vendor offers stay visible/selectable when unaffordable; "Not enough gold." now appears only when a purchase is attempted and fails.
Run/version updates
- Versioning now follows rollover logic: patch runs
0-9, then increments the middle number. - Converted progression from old
5.0.55format to5.5.5to preserve build history under the new rule.
Files
UberloopWeb.zip 153 MB
1 day ago
UberLoop
Carve through endless monster hordes, stack wild upgrades,, and forge ridiculous overpowered builds every run.
| Status | In development |
| Author | MikeMo |
| Genre | Survival |
| Tags | Arcade, Auto Battler, Bullet Hell, Roguelite, Singleplayer, Top-Down, Top down shooter |
More posts
- 5.6.755 hours ago
- 5.5.61 day ago
- Recent Updates1 day ago
- Recent Updates2 days ago
- Recent Updates2 days ago
- Introduction3 days ago
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