5.5.5
UberLoop » Devlog
Gameplay + UI updates
- Added a dedicated Close button to the shop modal so players can exit vendor UI and resume gameplay without buying.
- Wired shop close behavior to correctly clear modal state and restore
<span class="md-inline-path-filename">Time.timeScale</span>, preventing pause soft-locks. - Shop can now be opened anytime for browsing, even with insufficient gold.
- Vendor offers stay visible/selectable when unaffordable; "Not enough gold." now appears only when a purchase is attempted and fails.
Run/version updates
- Versioning now follows rollover logic: patch runs
0-9, then increments the middle number. - Converted progression from old
5.0.55format to5.5.5to preserve build history under the new rule.
Files
UberloopWeb.zip 153 MB
25 days ago
UberLoop
Carve through endless monster hordes, stack wild upgrades,, and forge ridiculous overpowered builds every run.
| Status | In development |
| Author | MikeMo |
| Genre | Survival, Strategy |
| Tags | Arcade, Auto Battler, Bullet Hell, Indie, Roguelike, Singleplayer, Top down shooter, Unity |
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